D+2, 8th June 1944
"Where the hell you heading, boy?"
Staff Sergeant, First Class, Jonas J McKenna was as proud of his
uniform as he was his Irish-American heritage. The war was straightforward as
far as he was concerned. He was here to do a job and that was to drive the
Nazis back to Berlin where they belonged. He didn't care to understand or even
waste time on those who didn't feel the same way, so one of the things he
really hated to see was an American soldier on the retreat. It didn't matter
that the GI had obviously been in action, and by the look of the mud and
smattering of blood on his left sleeve, very recently. Wasn't good for anyone
to see Americans on the run. The GI, flustered after realising he was the one
the Staff Sergeant was shouting at, stopped, looked up, and saw a fat man
standing behind the turret of a Sherman tank, pointing at him with the stub of
a cigar.
"You're going the wrong direction, boy. Pretty sure the road to
Berlin's thisaway." The Staff Sergeant gestured along the road to Isigny,
the line that the column of tanks was moving. "Get your men and join the
line", he said calmly. "No damn Nazis going to stop us now. We're
gonna get them back for what they done to our boys at Omaha."
The US platoon is supported this
time by 25 support points, spent on additional BARs in each squad, a medic, a
forward observer from an off-table 60mm mortar battery, and three Shermans. The
Germans spend their 12 points on a sniper, an adjutant, a forward observer from
an off-table 60mm mortar battery, and an MG42 on tripod mount. The Americans
begin with 10 Force Morale points, the Germans 8.
The patrol phase ends with American
jump-off points in roughly the same positions as for the previous game, one
behind the manor house and the other two along the main road. The Germans have
one jump-off point at the house, one along the orchard hedge line and one
positioned slightly forward behind a hedge along the main road.
Almost an hour had passed since the Americans had pulled back. With
some relief, reviewing the situation, Lund saw that the damage had not been as
bad as he had originally thought. Light wounds for the most part, and bandaged
but relieved, the majority of his men had now returned to their foxholes behind
the hedge, and were watching for the enemy. The guns were out of action,
though, which was a problem, and intermittent interference on the radio, which
two of his men were frantically doing their best to fix, was causing
difficulties contacting the FlaK battery. His defensive line had held, but it
was unlikely to last for much longer.
There was one piece of good news, though. HQ had called, advising
that a mortar battery just over a kilometer behind his position had been
ordered to give him support. Good news indeed, as long as that radio could be
repaired soon.
US infantry squad No.1 deploys |
Turn 1, Phases 1-2
The Americans have the first turn
and deploy squad No.1 in front of the house on the left flank and squad No.2
and the Platoon Sergeant behind the manor house. The Germans deploy their
senior leader, sniper and forward observer in the house on their right flank,
and infantry squad No.1 behind the hedge line in front of the house.
The Germans deploy beside the house |
The sniper rifle had been lying on the floor as if placed there
deliberately. A few scratches, but no serious damage - unlike the body of its
former owner which must have protected it when the roof fell and part of the
wall of the house had collapsed in the explosion of a direct hit from an enemy
shell. The sight had needed adjustment, but that had been a simple task for its
new owner. Gunter had been considered a good shot during basic training.
"Bullseye", they'd called him, but he'd never had the chance to use a
proper sniper rifle. So of course he had raised his hand when the Unterfeldwebel had asked for a volunteer, and now here he was,
crouching over a heap of brickwork with his rifle poking through a hole in the
wall staring at the La Cambe manor house, where there was some movement. As he
made out the enemy soldier pushing through the hedge, he fired, missing, but
forcing the surprised GI to jump back into cover. Then, as the sniper reloaded,
he could see the Americans scrambling rapidly across the open ground and into
the relative protection of the manor house itself.
US infantry scramble for the safety of the manor house |
Turn 1, Phases 3-6
US squad No.1 moves tactically
forward to positions behind the hedge, while the German squad No.2 deploys
along the orchard hedge. The sniper shoots at US squad No.2 inflicting shock
while the forward observer calls for a mortar barrage. The Americans control
the shock, deploy their forward observer and medic and advance into the manor
house. Squad No.1 goes into overwatch and squad No.3 is deployed behind the
house on the left flank.
There
was an explosion in the field and spout of muddy soil was thrown into the air
as a mortar shell - a mere ranging shot - hit the ground, several yards off to
the right from where the Americans had been scrambling and a good distance away
from the manor house, its intended target. Gunter turned to the right now that
his target near the house had disappeared into the building. Peering down the
road he saw a broken line of American soldiers moving cautiously around the
edge of a house to take up positions behind a hedge on the opposite side of the
ploughed field.
US forces steadily build up on their left flank, waiting for support |
He
took aim. Perhaps he would have better luck against this target. More men were
joining them now, edging cautiously around the house. It seemed like the enemy
were assembling their forces ready for an advance across the fields on that
flank. Opposite, in their positions behind their own hedges, the Germans
waited, watching expectantly, as the mortars of both sides exchanged ranging
shots that fell wide of their targets.
Turn 1, Phases 7-11
The German forward observer calls in a ranging shot onto the Manor House but it falls widely off target. The sniper changes target to shoot at US squad No.1 and deploys the MG42 team in position to fire at the same target. The third German squad deploys along the orchard hedge. The US forward observer calls for a mortar barrage. A second ranging shot on the Manor House is closer but still off target. The Americans deploy their platoon leader in the house on left flank and a US mortar ranging shot falls wide of its mark. All German squads are put on overwatch.
Turn 1, Phases 7-11
The German forward observer calls in a ranging shot onto the Manor House but it falls widely off target. The sniper changes target to shoot at US squad No.1 and deploys the MG42 team in position to fire at the same target. The third German squad deploys along the orchard hedge. The US forward observer calls for a mortar barrage. A second ranging shot on the Manor House is closer but still off target. The Americans deploy their platoon leader in the house on left flank and a US mortar ranging shot falls wide of its mark. All German squads are put on overwatch.
Germans defend from the cover of the orchard hedge line |
The Americans were waiting as well. They had learned that crossing
that open ground was fraught with peril, but this time their advance would be
better supported. Wheels squeaking on the tarmac, a Sherman was moving up along
the road, the head of a column of armour.
The Germans behind the hedge ducked as another ranging shot from the
American mortars flew overhead, much closer, this time crashing through the
upper storey of the house, and exploding in a cloud of shattered masonry, which
rained dust and brick fragments on the men in their foxholes. The house, which
had already suffered earlier today, held together despite the damage, but the
sniper had been silenced, killed remorselessly before even having the chance to
prove his worth. Though no-one spoke, the mood along the German lines was
sullen.
Turn 1, Phase 12
The first Sherman enters along the
road. A second ranging shot from the US mortars is a direct hit on the house
and kills the German sniper. The Germans suffer -1 force morale.
A crescendo of mortars commenced, both sides' barrages commencing at
the same time, and the battlefield was plunged in smoke and dust. Two tanks had
moved alongside the house and were firing on the German lines as well. The
smoke and dust was everywhere. Men could not see or hear and kept their heads
down, close to the ground, their hopes and prayers focused on survival. It was
the break the Americans needed, and infantry moved over the hedge and across
the ploughed field, advancing to the German lines, taking advantage of the
cover of the smoke and the enemy's preoccupation with the barrage.
US armour advances along the Isigny road |
Turn 1, Phases
13-19
A German mortar barrage opens up on
the manor house causing minor casualties and shock. The US mortars return the
favour as another Sherman arrives and both tanks advance down the road. The US
mortar barrage continues, and shock and kills begin to mount. Shock caused by
German mortars is more successfully managed by the Americans. US squad No.2
advances into the ploughed field.
Without warning, the enemy barrage suddenly ceased. Lund did not
waste time giving the order to fire, and his men were quick to react to the
situation. Their enemy, unexpectedly caught in the open expanse of the field,
dropped to the ground, seeking cover in the ridge and furrow of the ploughed
soil, while their own tanks and mortars returned fire on the German lines in an
effort to protect them. Ignoring the explosions of mortar shells, Lund shouted
encouragement at his troops, doing all he could to maintain morale.
US infantry advance under heavy fire across the ploughed field |
Turn 2, Phases 1-9;
Turn 3, Phase 1
The turn ends as a result of command
dice. Units are unpinned and the smoke clears.
The Germans desperately try to
reduce the shock on their teams while they open fire on the US squad No.2. Both
tanks advance with machine guns firing. While the German fire is sufficient to
pin US squad No.2, they are suffering from accumulated shock and kills
themselves. US mortars fire again, but off target. The Germans use a Chain of
Command die to end the turn and another to maintain their own mortar barrage,
but the American mortars are successfully called on once more.
Tended by medics, a wounded soldier was groaning with pain near the wall of the house, a heap of
broken timber, plaster dust and brick debris left behind after machine gun fire
had torn through the upper storey of the house. This unfortunate man must be
the forward observer - he had been the only one still inside the building. That
was a setback, for now Lund had no means of calling for mortar support, which
he desperately needed. It seemed there would be no reprieve for Lund's platoon.
The guns of both Shermans were firing again, tearing branches from the hedgerow
and forcing the German defenders to flatten themselves further into the damp
soil, wthdrawing even deeper into their foxholes. Lund felt an unexpected surge of pride. Although the
faces of his men betrayed their fear - their desire to be elsewhere, loyalty to
their duty kept them in their mud-sodden positions even as their companions
were being wounded and killed all around. Even now, the intensity of enemy fire
was increasing, with American mortars shells raining relentlessly on their
position. And above all this Lund felt a far deeper resonance that shook the
ground every few moments. Heavy artillery, possibly naval guns, had begun
firing - not at them, thankfully, but at some distant target.
The taller of the radio repair men appeared suddenly by his side,
spattered with mud and dust, leaping into the safety of the rubble pile beside
the house where Lund was crouching. Taking barely a moment to catch his breath,
he shouted his report above the noise of the barrage.
"Sir, the radio is repaired," he announced. Good news, but
he spoke hesitantly. Lund could sense there was worse to follow. "But we
have lost contact with headquarters. The lines are down." Probably the
naval bombardment, Lund reasoned. The sky behind their positions, in the
direction of Isigny, was glowing, flames from the burning town tinting the
overcast clouds with an orange glow. There were few options left now. Behind
the smoke and dust raised by their mortars the enemy were advancing, and they
would soon reach the German lines. Too many good men had died already today. It
was time to go. Lund gave the order to fall back. The relief in the eyes of his
men was obvious as they moved cautiously out of their foxholes, back from the
hedge line and through the orchard to the comparative safety of positions
further to the rear.
Turn 3, Phases 2-4
The Americans use a Chain of Command
die to interrupt and shoot one Sherman with full effect as the Germans attempt
to manage shock. The US mortar barrage then falls directly on target as both
Shermans open fire and the German forward observer is killed. The Germans make
the decision to withdraw to safe positions rather than continuing to fight a
losing battle, and as all their troops are close enough to jump-off points to
retire, the game ends.
Campaign Management at the end of
Game 2
US forces win the scenario and take
the hamlet of La Cambe.
The Germans suffer 12 dead which is
more than the Americans. Because there is no radio contact, the change in the
German CO’s opinion is unknown at this
stage, but may be resolved later. The opinion of Lund's men’s opinion moves
from +1 to -1, while Lund's own outlook moves down one on the table to
“Worried”.
"Damn
it to Hell!" Colonel Goode gazed at his desk, deeply troubled. For a
moment, during that call, he had felt less worried, but then the same man who
had informed him that La Cambe had been captured had told him that while
pursuing the retreating enemy his brave boys had been bombed by some stupid
American pilots who had mistaken them for Germans. They 'weren't expecting
friendly troops that far inland from Omaha', apparently. Disappointing,
annoying and stupid, but just the sort of thing he had expected after being
given the order to advance his men that fast. He couldn't let that happen
again, his men deserved better. They would hold and
consolidate their positions at La Cambe for the time
being. His mind firmly set, Colonel Goode picked up the receiver and gave the
order to halt.
Colonel Goode’s opinion moves up by one
after La Cambe is captured, but an immediate attack on his advancing troops by
friendly aircraft reverses his opinion which drops by two to “Nervous”. Because
of this, he makes the decision to delay for one Campaign
turn at La Cambe.
Great write up and narrative. Playing this campaign myself currently and pulled Germans back after game 1 and just broke Americans in game 2, now facing stronger enemy with less men, need you inspiration to fight on:)
ReplyDelete