It's the pivotal scene in a new episode of Drax, a made-for-TV follow-up to 1979's Moonraker. James Bond and operatives of Dept X of MI6 confront the insidious industrialist and his new-found allies at the supervillain's lair.
In 1979, according to MI6 files, an Insidious Industrialist's dastardly scheme to replace all humans on earth with his chosen master race failed. Its mastermind, the multi-billionaire Hugo Drax, met an ignominious end, shot by 007's cyanide-tipped dart and expelled into space. And so, with his death, the case files were labelled with the name of the space shuttles so crucial to their plot and filed under M for Moonraker.It is not wholly clear how Drax survived the cyanide or the vacuum of space, let alone re-entry through the earth's atmosphere or the shark-infested waters of the Indian Ocean into which the wreckage of his space station fell. But against all the odds, in a way that can only happen to principal or significant supporting characters in such films, survive he did, to be picked up by agents of a mysterious organisation which, it turns out, had been keeping watching over Drax and his enterprise all along. The Supreme Headquarters of International Villainous Agents (SHIVA), in return for his loyalty, vast financial backing, and the secrets of the chemical agent Black Orchid, duly nursed Drax back to health and gave him a position of some responsibility in their own organisation.
This all provides an unlikely, though not completely implausible, premise for a possible film sequel to 1979's Moonraker or, at the very least, a TV mini-series, and Channel 7TV2 was quick to take up options.
Using the 7TV2rules, we ran the above game several times through the day at Vanquish 2018.
The idea was to introduce newcomers to wargaming and the 7TV2 game, as well as to meet gamers from other clubs and encourage new recruits to our own. The episode was run as a participation game, with players taking on roles within Dept X and MI6 in a mission against Drax and his horde of minions. I ran the bad guys, with a few minor tweaks to the rules for the purposes of the scenario. The challenge was all about the good guys completing the mission they were given.
|All set up and ready to go|
As we all know it's the look of the game that first draws people in and so the set was built with that in mind. I will post separately on how the set was made but essentially it was a bespoke base cloth and six modular elements, plus an open section of rooms, a helipad and radio mast, all of which was finished off with furniture, scatter terrain, two jeeps and a helicopter.
I provided some background material for the players in the form of a manilla envelope containing case files, which was given to players and others who were interested, containing:
- Letter of instruction from MI6 and Dept X;
- Blueprint of the base layout;
- Brief summary of the premise and game rules;
- Postcard advertising Crooked Dice (provided by Karl - many thanks!);
- Flyer advertising our club, Wycombe Warband.
Players were given a quick run down of the essential game mechanisms and then made selections from a choice of gadget cards. Then a specific mission for the episode was chosen by drawing a random card from a set of bespoke mission cards (fronts and backs here) that I made for the event.
Here are some stills capturing some of of the highlights of the day's filming during the filming of various different takes of the episode. Apologies for the poor quality of some of the photos!
I am consistently
impressed with 7TV2. It is really clever how these rules create those cinematic
moments and cliffhanger scenes so well. Also, there are very few wargames that
can take brand new players who are completely unfamiliar with the rules and play a game to a conclusion
in an hour and a half.
One of many X-commando/minion firefights ensues
|Steed and Mrs Peel sneak up behind unsuspecting minion guards and take them out with panache|
|Our heroes take the advantage of higher ground as hordes of minions approach|
|The cameraman gets a good angle on the action…|
…focusing on X-commandos taking a professional approach, making good use of cover…
|...whereas Bond and Steed take a more direct approach|
|Mrs Peel acknowledges she may have taken on more of a challenge than she initially expected|
|Drax maintains a false sense of security with his ninja bodyguards close at hand|
|Bond chases down a fleeing Drax, dramatically stopping his escape just in the nick of time|
Jaws crashes backwards through the door, felled by Mrs Peel’s white-leather kung fu kick
|The helicopter bursts into flame during the obligatory special effects sequence|
And in summary, people enjoyed the game and went away happy, and it was a very successful day.
Now to plan for next year...